4.8.2
4.8.3
4.8.4
4.8.5
4.8.6
4.8.7
Werkstuknulpunt meten.......................................................................................................116
4.9
4.9.1
4.9.2
Spilgegevens wijzigen..........................................................................................................117
4.9.3
Gegevens spilspankop.........................................................................................................118
4.10
4.11
Handwiel toewijzen..............................................................................................................121
4.12
MDA.....................................................................................................................................123
4.12.1
4.12.2
MDA-programma opslaan....................................................................................................124
4.12.3
4.12.4
MDA-programma wissen......................................................................................................126
5
Handmatig bedrijf.....................................................................................................................................127
5.1
Algemeen.............................................................................................................................127
5.2
5.2.1
T,S,M-venster.......................................................................................................................127
5.2.2
Gereedschap selecteren......................................................................................................129
5.2.3
5.2.4
Spil positioneren...................................................................................................................130
5.3
Assen verplaatsen................................................................................................................131
5.3.1
5.3.2
5.4
Assen positioneren...............................................................................................................133
5.5
5.6
5.7
5.8
6
Werkstuk bewerken..................................................................................................................................141
6.1
6.2
Programma selecteren.........................................................................................................142
6.3
Programma inlopen..............................................................................................................143
6.4
6.4.1
Weergave huidig blok...........................................................................................................144
6.4.2
Basisblok weergeven...........................................................................................................146
6.4.3
6.5
Programma corrigeren.........................................................................................................147
6.6
Assen terug positioneren.....................................................................................................149
Draaien
Bedieningshandboek, 12/2017, 6FC5398-8CP40-6JA1
Inhoudsopgave
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