4.11.5
MDA-programma wissen......................................................................................................107
5
In manueel bedrijf werken........................................................................................................................109
5.1
Overzicht..............................................................................................................................109
5.2
5.2.1
T,S,M-venster.......................................................................................................................109
5.2.2
Gereedschap selecteren......................................................................................................111
5.2.3
5.2.4
Spil positioneren...................................................................................................................112
5.3
Assen verplaatsen................................................................................................................113
5.3.1
Assen verplaatsen................................................................................................................113
5.3.2
5.3.3
5.4
Assen positioneren...............................................................................................................115
5.5
6
Werkstuk bewerken..................................................................................................................................117
6.1
6.2
Programma selecteren.........................................................................................................118
6.3
Programma inlopen..............................................................................................................119
6.4
6.4.1
Weergave huidig blok...........................................................................................................120
6.4.2
Basisblok weergeven...........................................................................................................122
6.4.3
6.5
Programma corrigeren.........................................................................................................123
6.6
Assen terug positioneren.....................................................................................................125
6.7
6.7.1
Blok zoeken gebruiken.........................................................................................................126
6.7.2
6.7.3
6.7.4
6.7.5
6.7.6
Bok zoeken modus...............................................................................................................130
6.8
6.8.1
Programmabeïnvloedingen..................................................................................................132
6.8.2
Blokken overslaan................................................................................................................133
6.9
Overschrijven.......................................................................................................................135
6.10
Programma wijzigen.............................................................................................................136
6.10.1
6.10.2
Zoeken in programma's........................................................................................................137
6.10.3
6.10.4
6.10.5
6.10.6
Programmablok aanmaken..................................................................................................141
6.10.7
Slijpen
Bedieningshandboek, 10/2015, 6FC5398-0EP40-0JA2
Inhoudsopgave
9