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Points Function; Light Function On/Off; Encoding/Programming Of Autonomous Car; Encoding/Programming Pace Car - CARRERA 20030008 DTM FURORE Montage- En Gebruiksaanwijzing

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should be removed from track material and sliding contacts from
time to time.
During operation small car parts as spoilers or mirrors may get off or
brake due to being original detailed parts of the car model. To avoid
this it is possible to remove them before operation.

Points function

1
2
4
5
Make sure that the car's guide keel is located inside the track
1
slot and that the double sliding contact is in contact with the current
carrying track.
Place the cars onto the connecting track.
When changing lanes, you must keep the button on the
2
speed controller depressed until the car has passed the point.

Light function on/off

3 sec.
STOP
The car programmed to the speed controller will have to come to a
stop for at least 3 seconds before the light can be switched on or off
by the push of the lane-change-button.
Note:
applies only to models fitted with lighting
Encoding/programming
of Autonomous Car
2
1
1
2
7
2x
8
3
4
5
150
100
200
50
0
300
Switch on the Control Unit, place the car to be encoded on the track
and press „Code"
trol Unit start to light, fig.
the speed controller, fig.
until the middle LED lights again, fig.
controller´s tappet until the car has reached the desired speed. Now
push lane-change button again, fig.
Autonomous Car´s encoding is completed now.
Note: This kind of encoding requires having only the car on the
track which is to be encoded. The programming of the Autono-
mous Car will be maintained unless the car is not being recoded.
The Autonomous Car is always displayed with address 7 in combi-
nation with the Position Tower.
Encoding/programming
Pit Lane 20030356
3
2
1
6
7
3x
8
3
5
150
100
200
50
0
300
(only in combination with Pit Stop Lane #20030356)
Switch on the Control Unit, place the car to be encoded on the track
and press "Code"
the Control Unit start to light, fig.
ton at the speed controller, fig.
Wait until the middle LED lights again, fig.
controller´s tappet until the car has reached the desired speed. Now
push lane-change button again, fig.
completed now and the car enters the Pit Stop Lane.
Note: This kind of encoding requires having only the car on the
track which is to be encoded. The programming of the Pace Car
will be maintained unless the car is not being recoded. The Pace
Car is always displayed with address 8 in combination with the Posi-
tion Tower.
Extended Pace Car function
After the Pace Car´s encoding has been completed it will auto-
matically enter the Pit Lane during the first laps. In order to start the
Pace Car please push the button "Pace Car"
2 and 3 at the Control Unit will light and the Pace Car will leave the
Pit Lane. The Pace Car will now drive as long as the button „Pace
Car" is pushed again. LED 2 stops lighting and the car automatically
enters the Pit Lane within the current lap.
Display of position
Autonomous and Pace Car
Position
Tower
4
3
20030357
4
2
5
6
4
3
5
6
SPEED
+
CLICK
250
8
twice, fig.
. The first two LEDs at the Con-
1
. Now push the lane-change button at
2
; LEDs 3-5 will light successively. Wait
3
4
. Activate the speed
.
5
Pace Car
4
3
1
2
5
6
7
4
SPEED
+
CLICK
250
8
three times, fig.
. The first three LEDs at
1
. Now push the lane-change but-
2
; LEDs 2-5 will light successively.
3
. Activate the speed
4
. The Pace Car´s encoding is
5
4
once. The LEDs
4
3
5
6
7
1
2
1
2
3
7
8
2
1
7
8
(only in combination with Position Tower #20030357)
The position of the Autonomous Car (address 7) and of the Pace
Car (address 8) can be displayed at the Position Tower. This func-
tion can be activated at the Control Unit. Therefore switch off the
Control Unit and keep the "BRAKE" button
switch on the racetrack and release the "BRAKE" button again. By
pushing the button again the function may be changed:
1 LED lights = no display
2 LEDs light = display at the Position Tower
Set the function requested and confirm your choice via "START/
ENTER".
Setting of the
cars´ basic speed
1 – 10
1
3
2
1
5
8
4
3
The setting of the basic speed can be effected individually for one
and/or several cars. The cars which are to be adjusted have to be
positioned on the track. The setting can be carried out on 10 levels
5
6
with the 5 LEDs indicating the different levels by flashing or perma-
nent lighting.
1 LED lights = low speed
1
5 LEDs light = high speed
2
Switch on the Control Unit, place the cars to be adjusted on the track
and press "SPEED"
5
once. A certain number of LEDs will now
light, showing the speed level last used. Push the "SPEED" button
5
as many times until you have reached the speed desired. Con-
firm by pressing "ENTER/START"
lighting of the middle LED confirms completion of the setting, fig.
Setting of cars´
braking performance
1 – 10
1
3
2
1
5
5
8
4
3
(only for cars operated with speed controllers)
The setting of the braking performance can be effected individually
for one and/or several cars. The cars which are to be adjusted have
5
6
to be positioned on the track. The setting can be carried out on 10
levels with the 5 LEDs indicating the different levels by flashing or
permanent lighting.
1
1 LED lights = low braking effect
5 LEDs light = high braking effect
2
Switch on the Control Unit, place the cars to be adjusted on the
1
track and press "BRAKE"
6
once. A certain number of LEDs will
now light, showing the brake step last used. Push the "BRAKE" but-
ton
6
as many times until you have reached the braking perfor-
mance desired. Confirm by pressing "ENTER/START"
running light and the lighting of the middle LED confirms completion
of the setting, fig.
.
6
6
pushed, fig.
,
2
1 – 10
2
3
4
5
6
6
2
1
7
8
3
. A short running light and the
.
6
1 – 10
2
3
2
4
6
7
6
2
1
7
8
3
. A short
13

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